AI Insights · Timothy · April 2022
Top 5 Interactive Story Games in Croatia Q1 2022
Explore the performance of the top 5 interactive story games in Croatia during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 interactive story games on both iOS and Android platforms in Croatia showcased interesting trends in downloads, revenue, and active users. Here’s a detailed look at how each app performed during this period, based on data from Sensor Tower.
Chapters: Interactive Stories from Crazy Maple Studio Dev observed a fluctuation in its weekly revenue, starting at $434 at the end of December 2021 and experiencing a peak of $383 by the end of January. The revenue saw a gradual decline, ending the quarter at $265. Weekly downloads exhibited a downward trend, starting from 247 and decreasing to 134 by the last week of March. Active users also saw a decrease from 1.9K to 1.5K through the quarter.
Choices: Stories You Play by Pixelberry had varying weekly revenue figures, starting at $272 and peaking at $407 in the end of January. Despite fluctuations, the revenue closed at $171 by the last week of March. Downloads remained relatively stable, ranging between 34 and 80 throughout the quarter. Active users saw a decline from 1.3K to 888 by the end of March.
Moon Lovers from Star Work AI showed significant peaks and troughs in weekly revenue, starting at $200 and peaking at $580 in late February. The revenue ended the quarter at $118. Downloads for Moon Lovers showed an initial increase but dropped to zero by mid-March.
Episode - Choose Your Story by Episode Interactive started with a revenue of $306 and saw fluctuations, peaking at $345 in late February. The revenue closed the quarter at $161. Downloads were consistently robust, starting at 688 and ending at 542. Active users remained relatively stable, starting at 2.2K and ending at 1.9K by the end of March.
Party in my Dorm: Campus Life from A Thinking Ape Entertainment Ltd. had a modest start with $107 in weekly revenue at the end of December, peaking at $387 in mid-February. The revenue ended the quarter at $140. Downloads were minimal, with occasional spikes, such as 30 in mid-February. Active users were limited, with a maximum of 10 recorded in mid-February.
For more insights and detailed data, visit Sensor Tower.